How does Auto-Disc™ handle regrind, multiple natural components, and additives like blowing agents?
Auto-Disc™ provides for just about any conceivable blending requirement. In the simplest application where a single additive (a colorant, for example) is to be proportioned, the basis for the calculation of colorant feed rate is simply expressed as a percent of shot weight in addition to screw recovery time. Where regrind is involved, Auto-Disc™ recognizes that the basis for colorant feed rate calculation must exclude the regrind portion to avoid double coloring. Since regrind may not be available at all times, Auto-DiscTM is also designed to recognize the unavailability of regrind and automatically adjust colorant feed rate accordingly. Auto-Disc™ can then automatically revert to its original colorant feed rate when regrind is once again present.
Auto-Disc™ can be set to operate at either a single target regrind percentage, or over a High/Low percentage range when regrind is supplied directly from a granulator. This enables Auto-Disc™ to adapt to varying amounts of regrind which becomes available when a greater than usual number of parts are being granulated at a given time. In applications where two natural components are combined and colored, the feed rate of the colorant must be based on the sum of the two natural components. Here, a three ingredient Auto-Disc™ is employed, with the minor natural component proportioned to the major component, and the colorant proportioned to the sum of the two resin components.
Finally, in blending applications including the addition of a blowing agent or similar additive where the specified proportion is expressed relative to the total resin in the shot, the basis for feed rate calculation becomes the sum of the natural component(s) plus regrind. During recipe set-up the operator specifies which of these blending scenarios applies, and then Auto-Disc™ performs the required computations automatically. The basis for feed rate calculation is saved along with the recipe, so no repetitive programming is required.
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